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# Audio-Visual Reasoning

3 related articles

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  1. arXiv

    OmniSeek lets an Omni-LLM decide when to look or listen across turns, consistently improving audio-visual reasoning on multimodal benchmarks

    The authors present OmniSeek, an agentic framework that makes evidence acquisition part of reasoning: the model dynamically decides whether to look or listen and over which temporal window within a multi-turn protocol, appends retrieved raw audio or visual segments back into context, cold-starts this behavior by supervising on the synthesized OmniTraj-170K corpus of multi-hop Chain-of-Thought trajectories, then optimizes the policy via two-stage reinforcement learning with verifiable rewards, and adds an Audio-Visual Necessity objective that rewards successful trajectories whose reasoning depends on both modalities, with experiments reporting adaptive cross-modal evidence seeking and consistent gains in audio-visual reasoning.

  2. arXiv

    Text-only post-training lifts Qwen2.5-Omni-7B's geometric mean of nine reasoning scores by 25.83% with 56.6% fewer GPU-hours

    Diagnosing multi-hop reasoning difficulties and partial decoupling in the local optimization of perception and reasoning objectives in omni-modal LLMs, this work proposes a text-centric post-training paradigm in which text-only training carries the main reasoning optimization and reduced-data native audio-visual RL then refines perception; the best text-only configuration (supervised fine-tuning followed by RL) raises Qwen2.5-Omni-7B's geometric mean of nine reasoning scores by 25.83% over the base model with 56.6% fewer GPU-hours than the complete native audio-visual route, training on data synthesized entirely by a text-only LLM raises this geometric mean by 21.01%, and refinement restores perception above the base level while retaining 93.5% of the reasoning gain.

  3. arXiv

    OmniSeek lets a 30B omni-modal model decide whether to look or listen: leading same-scale open models across 10 audio-visual benchmarks, 74.6% on VideoHolmes

    The authors present OmniSeek, which turns an Omni-LLM into an active multi-turn tool-using agent (get_audio_clip, get_video_clip), backed by a data engine that synthesizes OmniTraj-170K with 169,725 interleaved audio-visual chain-of-thought trajectories, plus a three-phase training pipeline and an Audio-Visual Necessity reward, achieving leading or competitive results on 10 omni-modal and 4 general video benchmarks.

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