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# HexMemory

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  1. arXiv

    Honeycomb stores scene memory in six fixed-size feature planes, lifting revisit consistency and novel-view synthesis on WorldScore and RealEstate10K

    The work introduces Honeycomb, a video world model built on HexMemory, a low-rank representation that stores scene features in a fixed-size memory of three spatial plus three spatiotemporal planes; a feed-forward writer maps each generated chunk into new plane features, warps the previous planes while preserving their dimensions, and fuses them via confidence-weighted pooling plus a learned residual correction, while a reader retrieves latents to condition subsequent generation; on WorldScore and RealEstate10K it reports stronger generation quality and revisit consistency with feature storage held constant throughout generation.

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