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# Imitation Learning

5 related articles

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  1. arXiv

    Robot policies learn action dynamics instead of actions: ODE Policy hits 79.2% on LIBERO after one epoch, versus 43.2% at best for baselines

    Most robot policies output action values at discrete control steps and leave the continuity of physical motion to be learned implicitly from data. ODE Policy instead learns a neural ordinary differential equation for the vector field of the action, and at deployment integrates each action from the previous one, so the executed trajectory is continuous by construction. After one epoch on LIBERO it reaches 79.2% success against at most 43.2% for the baselines, and it keeps that early lead as the action head of a VLA and of ImageWAM and as the actor of SuperMimic.

  2. arXiv

    A point-cloud grasp policy cleared log piles on a hydraulic forestry crane, with BC and BCRL recovering 93.8% and 88.9% of inventory versus 80.4% for a geometric heuristic

    The work trains one network that classifies which observed point to grasp and predicts depth and yaw there from unsegmented point clouds, learns to clear 200-log packed piles in simulation via behavior cloning (BC), its reinforcement-learning fine-tuning (BCRL), and RL from scratch, and runs twelve field trials on a trailer-mounted hydraulic forestry crane: BC and BCRL deposit 93.8% and 88.9% of pooled inventory against 80.4% for a geometric heuristic, and BCRL succeeds on 83.6% of cycles versus 79.6% for the heuristic and 65.7% for BC, while fine-tuning's simulated stability gain does not carry over to the crane testbed.

  3. arXiv

    DMM has agents agree before they act: 1,598 of 1,600 MovingAI tasks solved, scaling past a million agents

    The work identifies that in decentralized multi-agent path finding, even correctly learned per-agent action distributions can be recombined by independent sampling into incompatible joint actions, and proposes DMM, which replaces one-shot sampling with discrete iterative refinement of action intents across communication rounds before commitment, fine-tuned by MICPO, a critic-free multi-agent reinforcement-learning method; DMM generally achieves higher success rates and lower solution costs on POGEMA, solves 1,598 of 1,600 MovingAI tasks (the highest coverage among the evaluated methods), and scales to over one million simultaneously acting agents.

  4. arXiv

    Closed-loop framework uses LLM analysis of policy rollouts to auto-correct structured policies, improving imitation learning by up to 15%

    The work proposes a closed-loop framework that logs policy rollouts as semantically meaningful tabular data and prompts an LLM to generate diagnostic analysis code, iteratively identifying and correcting suboptimalities in structured policies without human instruction; on car racing and door opening tasks, it improves imitation learning performance by up to 15% over zero-shot LLM-generated structures and requires 75% less compute to achieve the same reinforcement learning performance.

  5. arXiv

    When one observation admits several valid actions, CVAE KL regularization and flow-model Lipschitz smoothness decide whether a policy keeps multimodality, while standard robot simulation benchmarks turn out to be nearly unimodal

    The work formalizes multimodality in behavioral cloning, proves that latent-variable policies preserve demonstrated modes only if the latent carries action-conditioned information and that excessive posterior-prior regularization suppresses it, shows that action-space generative policies are limited by the Lipschitz constant of the base-to-action map, validates these mechanisms on synthetic multimodal navigation and a real-robot bimodal tissue-grasping task, and uses a GMM modal-clustering diagnostic to find limited conditional multimodality in Push-T, UR3, LIBERO, and Meta-World, where deterministic regression remains competitive.

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