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# Trajectory Prediction

4 related articles

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  1. arXiv

    Story generation learns to plan reader suspense and humor: trajectory fidelity rises 12%–35% while coherence largely holds

    Large language models write stories that often lack the rising and falling reader experience that makes narrative engaging. A new framework first learns how reader responses such as suspense or humor evolve in high-quality human-written stories, then uses a small model to predict the response the next segment should elicit and steers an off-the-shelf writer model with that prediction. Across suspense and humor, with GPT-5.5 and Qwen3.5-27B as writers, generated stories improve trajectory-based fidelity to human-written stories by 12%–35% while largely preserving story coherence.

  2. arXiv

    Ship track forecasts move to Transformers: 0.18 km average error, prediction interval in one pass

    Ship trajectory forecasting no longer needs recurrent networks or repeated sampling. Earlier AIS-based models either used only the target vessel's history or relied on clustering other vessels, and approximated probability intervals through multiple forward passes. Here the vessel's past positions and a local KDE heat map are fed to a Transformer trained with quantile loss, reaching about 0.18 km average displacement error across three Danish water areas while emitting a prediction interval in a single forward pass.

  3. arXiv

    Autonomous driving planners stop learning from one score: reflective guidance folded into a single pass, training time cut by over 90%

    Autonomous-driving vision-language-action models have learned from a scalar trajectory score that flags a bad plan but cannot say whether scene understanding, behavior selection, or trajectory execution went wrong. Reflect-VLA treats reflective guidance, which pairs evaluation diagnoses with corrective suggestions, as training-time privileged information and internalizes it through dual-path on-policy self-distillation: risky trajectories align with the teacher's token-level corrective distribution, while reliable ones are preserved by self-imitation. It reaches competitive planning performance on NAVSIM v1/v2 and Bench2Drive, cuts training time by over 90% versus reinforcement learning, and generates trajectories in a single pass at inference without guidance or iterative refinement.

  4. arXiv

    Ctrl-CWM plans over imagined crowd futures with a world model, beating CrowdES on most crowd realism and collision metrics while enabling run-time avoidance and attraction control in simulation

    The authors propose Ctrl-CWM, a multi-agent controllable crowd world model that first learns and freezes an encoder via trajectory prediction on real pedestrian videos to preserve human motion dynamics, then uses an actor to propose displacements, a critic to rank imagined crowd trajectories, and a planner combining critic scores with user costs to select actions, enabling crowd generation and run-time control without retraining; on ETH–UCY, SDD, and GCS it outperforms CrowdES on most crowd realism and collision metrics and achieves the highest average compliance in avoidance and attraction scenarios.

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