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# Residual Learning

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  1. arXiv

    Humanoid loco-manipulation drops full-body motion references: FORGE lifts boxes from wrist poses and coarse commands, hitting 90% success at 2 kg

    Humanoid whole-body manipulation usually needs full-body human motion trajectories or wrist force sensors. FORGE splits commands into four granularities, velocity navigation, planar footholds, wrist poses and an optional force command, trains without full-body human motion references, and at deployment consumes only pelvis-relative bilateral wrist poses and coarse commands. A momentum observer plus a learned correction estimates wrist-equivalent force from joint states and reconstructed PD torques, with no wrist force/torque sensor. In a squat-and-lift task across four payloads, one diffusion policy driving FORGE succeeded in all 20 trials empty and at 0.5 kg, and in 18 of 20 at 1 kg and 2 kg.

  2. arXiv

    One2N pushes a 0.7° forecast model to 0.07°: four weeks on one 80 GB GPU, tropospheric skill intact

    As Earth-system AI models approach kilometre scales, halving grid spacing quadruples the grid-point count and the end-to-end training cost. One2N splits resolution refinement into successive increments: at each level the complete parent predictor is frozen and only a cross-resolution residual correction module is trained, so the parent's activations and optimizer states are never retained. One refinement level on the NeuralGCM-0.7° baseline yields One2N-0.07°, trained for about four weeks on a single 80 GB A800 GPU; against HRES-0.07° analyses it keeps the parent's tropospheric skill while reducing upper-stratospheric errors and resolving finer structure.

  3. arXiv

    Frozen generative policies need not be rebuilt: CANDO corrects in both noise and action space, reaching 91.4% final success

    Pretrained generative policies give robot control strong behavior priors, but adapting them efficiently with online reinforcement learning remains hard: noise-space residual methods regulate adaptation through fixed latent feasible regions that may exclude valuable noise edits, while action-space residual methods are more sample-efficient yet still leave room for improvement. CNDO drops predefined latent feasible regions, learning state- and noise-conditioned directions regulated by a soft conservative constraint built from conservative value estimation and gated execution; CANDO adds an action-space residual on top. Experiments report 76.1 NAUC and a 91.4% final success rate for CANDO, 6.6 NAUC and 4.1 percentage points above the best single-space results.

  4. arXiv

    Dexterous-hand retargeting drops per-object training: one residual policy grasps unseen objects zero-shot

    Turning human demonstrations into physically feasible dexterous-hand trajectories used to need per-object training or costly sampling optimization; adding a localized contact-error signal to the observation space lets one residual policy grasp unseen objects zero-shot at 60 to 350 times less compute than sampling methods.

  5. arXiv

    GRACE predicts collision cross sections with geometric residual and early-fusion adduct conditioning, reaching 1.67%, 2.11%, and 2.36% mean percentage difference on random, scaffold, and adduct-sensitive splits

    GRACE is a 3D collision cross section (CCS) predictor that adapts a pretrained molecular geometry encoder through geometric residual adduct conditioning via early fusion; on over 9,000 experimental molecule-adduct CCS records it achieves the best mean percentage difference among the evaluated learned models on random, scaffold, and adduct-sensitive splits (1.67%, 2.11%, and 2.36% respectively), shows consistently lower error across four independent external test sets, and attains the lowest mean percent difference against four previously reported physics-based workflows on a held-out set.

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