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# Autoregressive diffusion

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  1. arXiv

    Streaming video-to-audio closes the alignment gap: LiveFoley needs only 0.08 s of frontend look-ahead and runs at 156 ms end-to-end

    Real-time video-to-audio has been held back by two bottlenecks: visual frontends shrink their receptive fields to cut look-ahead, and causal diffusion backends denoise each patch in isolation, so both alignment and audio quality trail offline models. LiveFoley uses a trailing sliding window to turn off-the-shelf non-causal segment-level encoders into streaming modules without retraining, cutting frontend look-ahead to 0.08 s, and widens the backend denoising window toward history. On the VGGSound test set, LiveFoley-48k reaches a DeSync of 0.48, on par with offline MMAudio-L at 0.47, with 156 ms end-to-end latency on a single A800 GPU.

  2. arXiv

    Give StepControl only when each foot lands, and full-body motion follows through long rollouts

    Human motion generation has mostly been steered by naming an action or a place to move; StepControl instead takes only a future left/right foot-contact schedule, with no target root or body poses and no semantic prompt. It treats contacts as explicit temporal events, injects them through dedicated cross-attention with classifier-free guidance, and adds a stochastic mixture noise schedule and warmup for stable long-horizon autoregressive generation. Experiments report that it follows prescribed contact timing more accurately than adapting existing spatially guided generators to contact constraints, keeps contact control over long continuous rollouts, and responds to edited schedules such as cadence changes, stop-and-go pauses, limping gaits and bilateral jumping.

  3. A kernel-centric path to real-time video generation on Trainium

    Using Rolling Forcing as a proxy for autoregressive diffusion video generation, Reactor and the Amazon Neuron Science team adopted a kernel-centric, bottom-up approach—writing hardware-level kernels via the Neuron Kernel Interface, applying hybrid sequence and tensor parallelism sharding, and rewriting model code to batch shared components of the diffusion and cache-update phases—successfully generating a correct video on the first end-to-end run on Trainium and delivering real-time generation above 16 fps.

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