A multi-agent skill ported all 24 TileGym operators from cuTile Python/Triton-TileIR to cuTile Rust, averaging 99.5% of reference performance
The work built a multi-agent AI skill that translates GPU tile kernels written in cuTile Python and Triton-TileIR into cuTile Rust, and used it to port all 24 public TileGym operators (roughly 40 kernels, spanning element-wise operations through flash-attention decode, MLA, and MoE), measuring a geometric mean of 0.995 by CUPTI device time on NVIDIA DGX B200, i.e. 99.5% of cuTile Python performance on average, with every stage gated by machine-checkable verdicts and Tile IR diffs.